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Star trek fleet command peace shield.Scopely Customer Support


Star trek fleet command peace shield.Star Trek Fleet Command on PC: Battle System Guide


Join An Alliance.Introducing: Battle View – Star Trek Fleet Command


Dec 19,  · The higher your reputation, the more loot quality you can get. If your goal is to bring peace to the whole galaxy, you can really do this: Simply increase your faction reputations. Play Star Trek Fleet Command on BlueStacks. Claim Your Free Chests. Star Trek Fleet Command may not have a free summoning system, but it still offers free : Pratima Arora. This video will be about the Peace shield “bug” that people keep talking aboutThis is not actually a bug, but not an intended feature either (to my knowledge. Feb 07,  · These shields are available from a Fleet Starbase with a Communications Array at Tier II. They each cost 10, 10, The Dilithium Store Discounts from the Fleet Dilithium Mine apply to these purchases; with Dilithium Store Discount III, the Dilithium cost is reduced to .


Star trek fleet command peace shield.Star Trek Fleet Command on PC: The Most Useful Tips & Tricks | BlueStacks

This video will be about the Peace shield “bug” that people keep talking aboutThis is not actually a bug, but not an intended feature either (to my knowledge. Nov 11,  · Peace shields function regularly if your alliance owns the zone. Peace shields cannot be applied if your alliance does not own the zone. Any pre-existing shield will keep running until it runs its course / the player breaks the shield. Ceasefire Peace Shields work as normal and are not ted Reading Time: 3 mins. Free minute Peace Shield. A free minute peace shield is automatically activated after the first attack on your Station. Note that this will only activate once every 2 hours. If you get attacked by more than one player within the same two hours, the minute peace shield will only be activated for the very first attack within that period. The free peace shield will prevent any further attacks from happening in .
Rules of Engagement (RoE)
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Fleet Space Shields – Official Star Trek Online Wiki
Territory Capture – FAQ Update
Protected Cargo
Territory Capture – FAQ Update – Star Trek Fleet Command

Google Adsense. To succeed, you must become knowledgeable of this added layer of gameplay. With mastery, comes your opportunity to contribute your own additions and make your mark throughout the galaxy. RoE is a self-imposed code of conduct — devised for players by players — in an effort to improve gameplay for all. The primary aim of RoE is to make player interaction more orderly and less chaotic with respect to warring, mining, raiding, and generally co-existing.

The goal is for exchanges to be as harmonious and civil as possible, even in conflict. The term “Rules of Engagement” is a bit of a misnomer in that there is no official list of “Rules” that spans all of the game servers.

Rather, the leading alliances of each game server has their own adaptations of RoE to serve their distinct interests and goals. That said, there are some core concepts, that are fairly universal game-wide which we will detail herein.

If you’re a member of an alliance, that’s the best place to ask. If you’re solo, ask in-game on Galaxy Chat. Be warned! There are certain groups and individuals on every server who openly choose to defy RoE. Perhaps you might even be one of them.

The important thing to remember is that RoE is an honor agreement between players NOT official game rules. Every starship has two distinct cargo holds that are filled to capacity in order:. Raiding attackers are out in force, keen to take your hard-earned resources away from you.

So, be on alert! You are carrying prized goods that other players would love to get their hands on. In almost all circumstances, hitting an OPC ship is not only valid gameplay, it’s encouraged, both by official game rules and by RoE. Get yourself to the safety of your home station with that precious cargo ASAP.

This is a war game. This reports what you’d gain from that attack if you succeed in battle. If, on the other hand, there are no resources shown in that box, that means the player is still UPC Remember: Under most circumstances, attacking a valid ship on an active node that is UPC is a direct violation of RoE. Such an act may spark a galactic conflict.

Without RoE, anyone could just come up and hit you arbitrarily, for any reason or no reason at all. RoE seeks to bring some balance and order to things, but RoE is not designed to prevent conflict. It is designed to facilitate orderly conflict. Battleship beats Explorer. Explorer beats Interceptor , Interceptor beats Battleship. These majestic ships come with immense firepower forming the backbone of every noble fleet.

Lightning fast fighter vessels steered by only the most skilled pilots. The only valid class of starship for mining is a Survey Ship also known as a Mining Ship or Surveyor. When mining, the “space rock” your surveyor ship parks on to obtain resources is known as a “Node. The node counts down as resource is extracted until it reaches zero. At that point, it is your responsibility to either reset the node fly away from the node then quickly return when the node resets and no longer shows zero resources or to move on, either to another available node or back to your home station.

If you leave your ship on a node that has reached zero without resetting the node and without leaving, you are essentially depriving EVERYONE from mining that node and obtaining resources.

The node is now a Zero Node or Z-Node and you’re responsible. Some players will give you a courtesy warning that you are zero-node before they blast you but RoE does not automatically afford you that warning. There are players who see it as their duty to clear zero-nodes throughout the galaxy. It matters not if you are UPC. No one likes the idea of a perfectly good node going to waste like that. If you need a node and find someone asleep at the helm on a zero-node, RoE grants you not only full permission but it’s blessing to blow that ship away to smithereens.

But be sure the node reads zero and be reasonable in allowing the ship to reset. Many petty disputes have been sparked when one or more parties don’t have their facts straight. If you attack a ship for zero-node, you are advised to take a screenshot just before you initiate attack just in case you find yourself having to defend your honor down the line.

Since resetting a node entails flying away from it for just a moment before getting back on the node again, some sneaky souls have devised a method of flying in and parking under a node that is already occupied. That way, at the time of reset, they are closer to the node than anyone else and they pounce to steal it. This shifty maneuver happens most when nodes are busy with traffic and a particular resource is in high demand.

Node-Ninjas are considered hostile by most alliances. If you’re interested in a node that is presently occupied and it is about to reach the reset point, the appropriate thing to do is to park your ship near enough to the node that anyone can plainly see that you intend to be next. If the current occupant of the node intends to reset and resume mining that node, they will usually message you to that effect so you can move on.

Think of mining nodes like the stalls in a public restroom. Wait nearby for your turn. Don’t hide behind the toilet waiting to strike like some kind of freak. In your travels throughout the galaxy, you have surely encountered terminology that is unfamiliar. This handy glossary will get you up to speed on all the key inside lingo AC — Short for Alliance Chat.

As seen in the Events panel. Auto-Bubble — Slang for the Automatic minute Peace Shield that activates by default when an unshielded station is first attacked or “cracked.

Requires Sarcophagus Territory Service. Uncommon unlocks at player level Rare unlocks at level Epic at level Bluestacks — Emulation software that enables you to play Star Trek Fleet Command and other Android mobile games on Mac and PC in fullscreen with full keyboard and mouse control.

See Bluestacks. Bubble — Slang for a Peace Shield. See Peace Shield. Capture Nodes — During a Takeover event, each ship in the system scores 1 point per minute for its Alliance but each ship occupying a Capture Node scores 3 extra points per minute for a total of 4 points per minute. During the final phase of a Takeover known as Overdrive , the rate of scoring is tripled. Activated automatically, at no cost, following a maintenance window or server shutdown. Protects your station from attack for the period specified.

Cease Fire Shields are distinctively golden in color and run concurrently no added time to any active standard Peace Shield. See Lawful Attack. Coords — Short for Coordinates. Used with in-game mapping system to specify the location of a station, a ship, an ally, an enemy target, or any other point of interest.

Crystal — Mined Resource used primarily to upgrade Interceptors. See Warships. Dilithium — A crystalline mineral Resource primarily used to build ships and upgrade station buildings. Discord — Social Media app with extended game discussion. Many Alliances require Discord for resolving conflicts and diplomatic incidents.

See Official Scopely Discord. Drop Tags — Slang for quitting and leaving an Alliance. Align yourself with or against the Faction s of your choosing to build Reputation and unlock Faction Items. Faction Lock — Once a player has achieved 10 million Reputation Points with a given Faction , that player’s standing with that Faction can no longer be diminished. Fair Play — The cornerstone principle of RoE. See Rules of Engagement. Floater — A ship of any class not on any Node or Station that is not moving for an extended period such that it appears abandoned by its Commander.

Many Alliances regard Floaters as space junk and are only too happy to clear the way. Gas — Mined Resource used primarily to upgrade Explorers. GC — Short for Galaxy Chat. Hive — A cluster or grouping of home stations by allied players usually members of the same alliance seeking shared protection at a shared location. A hive can be as small as a single planet or large enough to occupy an entire system.

The benefits and drawbacks of hiving together are hotly disputed. Illegal Ship — Use of a non-mining starship in a mining zone.

ISO — Short for Isogen. See Isogen. This dubious designation declares its recipient as a public enemy.

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