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Crypt of hearts veteran.Online:Crypt of Hearts I

 

Crypt of hearts veteran.CRYPT OF HEARTS I

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Crypt of Hearts Information.Online:Crypt of Hearts I – The Unofficial Elder Scrolls Pages (UESP)

 

8 rows · Crypt of Hearts I Assassin. Defeat the Mage Master, Archmaster Siniel, Death’s Leviathan, . Veteran Crypt of Hearts Welcome to yet another basic guide for Veteran Dungeons. This time we are stepping up to explore one of the toughest Dungeons – the VR 12 Crypt of Hearts! As always, the guide will be split by each boss and the bold writing will be the mechanic and beneath will be the ‘tactics’. Oct 19,  · Crypt of Hearts is the third 4-person dungeon in Elder Scrolls Online for players of the Daggerfall Covenant. It is located towards the south-east in Rivenspire. In Veteran mode, this dungeon is quite possibly the hardest at VR Veteran Walkthrough & StrategiesEstimated Reading Time: 8 mins.

 

Crypt of hearts veteran.Crypt Of Hearts I – Xynode Gaming – The Elder Scrolls Online

Oct 18,  · Veteran Crypt of Hearts I (Hard Mode) Solo’d. The issue is resolved, and the North American PC/Mac megaserver is now available. Thank you for your patience! The Blackwood Chapter and Update 30 are now available for testing on the PTS! Read the full patch notes here: Veteran Crypt of Hearts Welcome to yet another basic guide for Veteran Dungeons. This time we are stepping up to explore one of the toughest Dungeons – the VR 12 Crypt of Hearts! As always, the guide will be split by each boss and the bold writing will be the mechanic and beneath will be the ‘tactics’. #!/tid=CUSA_
 
 
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Veteran Crypt of Hearts I (Hard Mode) Solo’d — Elder Scrolls Online

This is one of the first dungeons you have access to at level 22 or if you travel to the opening yourself at lower levels. This is located at the South East of the Rivenspire map as shown below left. The bosses are marked on the map below right with their names and locations.

This boss is very simple. The tank should hold everything as still as possible through out the fight and chain in any adds that try to run away. Heavy attack — This is a pretty simple melee attack in the form of an uppercut and must be blocked. Elemental Ring — This is donut shaped aoe on the floor usually making the tank sit in the middle. Inside of it and outside of it is the safe area but if you tough the edges you will take a fair amount of damage, so avoid standing in this for long periods of time.

Negate — usually after the previous effect he will drop a negate bubble on top of the same aoe. So this is the trade off point. Stamina abilities, heavy attacks and blocks work, but you magic abilities will not.

PLay it however you are comfortable. This boss is so much fun but can get incredibly chaotic if people do not pay attention. This fight is all about the tank controlling the boss. If the tank looses control of this boss it is all out mayhem and very hard to get damage on the boss let alone survive his enrage mechanics. This can be really simple or really difficult. Charge — This is where your tank has to position the boss so that he can stay in the damage and not run around the room.

So get your tank to position their back into a corner so that he runs straight at the wall. Every time he has finished charging move to another corner close by and repeat the process. This can be blocked or dodge rolled and is very easy to spot. The damage is not so bad at this stage but you need to avoid it none the less. His charge ability now emits a massive fire trail wherever he ran from and to, so do NOT stand in this. Also his burst ability now has an added fire damage burst to it.

You can still block and dodge the initial damage BUT the second tick of damage will still hit you and you will be knocked over regardless. This boss is very small and has under 1million health. A high dps group will make mince meat of this guy but we are here to learn about mechanics so of course i shall explain what to do. Grab all the adds pin them or taunt them and hold a taunt on the boss. Keep the boss central so the group can kill everything in aoe as fast as possible while focusing single target stuff on the boss.

Heavy attack — very so often the boss will aim a heavy attack at the tank or whoever has agro this has a nasty knock down and a lot of damage so make sure you block it! Also this can sometimes be done from stealth so be sure to keep your eyes open for the heavy attack sparks effect in thin air if he vanishes and block EARLY.

Soul Teather — Very much like the nightblade ability, the boss will occasionally stun the group and then life steal each member for seconds. The stun can be broken free and you can block the initial damage. The final boss in Crypt of hearts I is Actually two bosses at once. Killing one will enrage the other so you CAN kill them both together if you have a lot of damage but this is about mechanics so i will explain how i personally would do this as also descripbed and demonstraited in the video.

Get the tank to hold The blue boss with the two hander out of the center circle, and keep a ranged taunt on the red mage boss. This way all the damage will go to the tank excluding aoe damage. This will make the fight MUCH cleaner. The dps should focus the mage and then once it is dead , put the blue one in his place and hold him in the middle. The dps and healer will need to move form mechanics in this fight but do NOT sprint around the room!

It will connect with the target before the visual for the swing actually happens so keep your eyes peeled and block as soon as you see this. This should always be on the tank but if something goes wrong the dps can survive it IF they block. If not, they are dead. Also during the fight and between heavy attacks a lightning dot will be cast on the tank. It does barely any damage. Bubbles — occasionally during the fight Athor will cast tiny lightning aoes on the ground with a small dome covering them.

Do NOT stand in these they hit you with a nasty amount of lightning damage. No need to panic, they dont move. Just stay out of them. Enrage — Both bosses have enrage mechanics if you kill the opposite brother, but to make things easier on yourself, always kill zaven red mage first else the room can get filled with fire and it is hard to manage.

When Zaven is dead Athor will enrage. The tank should take the boss to the center when zaven was and your dps and healers should find their own space and just gradually burn him down. The mechanics are the same as before, the tank can stand still and block heavy attacks BUT now occasionally Athor will call down a rain of lightning.

Careful foot work, not headless chicken mode! If you are in this you will be knocked down even if blocking. You need to get out of this asap and then get back in position once it is gone. As for the tank, stay out side of this, if you are inside of it and you are knocked down, WHILE Athor is winding up a heavy attack and you accidentally get thrown into a lightning bubble too…you are dead. Fire Trail — Occasionally Zaven will raise his hand aiming at whoever has agro.

This should be the tank but not always. He will cast a striaght line of flames across the ground. So if it is aiming at YOU, simply move to one side and let it pass. If this hits a dps or a healer, it is pretty much a one shot. If you can imagine from a birds eye view of a wagon wheel…lots of spokes like the sectioning of a circle, that is how i can best describe this effect.

Spokes of flame will fire from the bosses feet. These are low damage, avoidable and not too much of a problem. Here is a list of all the loot you can expect to find in Crypt of Hearts I. On normal the loot is blue and the boss does NOT drop a monster helmet, but on veteran difficulty all of the loot is purple and The Ilambris Twins DO drop a special monster helmet. Note Each individual boss can drop a unique item but generally the weapons and jewellery non named items come form the last boss HOWEVER weapons and jewellery and regular loot can also drop from trash and chests, so loot everything!

Shroud of The Lich. Ebon Armory. Ilambris Set vet only. Final Note Thank you for taking the time to watch the content and read this guide. Skip to content. All About Mechanics Addon link. Boss Fights. The Mage Master. Death’s Leviathan. Uulkar Bonehand. The tank should turn the boss away from the group and hold on to the two adds while the group burn the adds with aoe damage. Whirlwind — Every so often the boss will spin his weapon around his head in a small aoe damaging people inside of the circle.

This is a very simple mechanic, stand out of it and you will not be harmed. If you do not block you are dead! The wind up to this heavy attack can actually hit JUST before the attack connects so be sure to look out for this and block early. A tank, dps or healer can block this and it will do hardly any damage what so ever, but if you fail to block it is a guaranteed one shot!

Pay attention! Dogas The Berserker. Dungeon Loot.

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