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Crusader kings 2 over vassal limit.Over Vassal Limit


Crusader kings 2 over vassal limit.Vassal Limit


Navigation menu.Vassal Limit :: Crusader Kings II General Discussions


Aug 07,  · If you go over your vassal limit by 20, you’re down to zero taxes and levies from vassals, left to finance and defend your entire realm with only your direct demesne. I’ve seen this happen to AI’s when they win a holy war (rather, all of Christendom wins a holy war for them) and wind up with a spare kingdom, which is why the game gives you a little bit of leeway before applying opinion and tax . May 12,  · Vassals of vassals don’t count in the vassal limit. Only direct vassals do. Just looking at your map, I believe there are two counts in Crimea that could go under control of the Doux of ted Reading Time: 2 mins. Check for any counts you have who arnt under their de jure dukes. Set up kingdom viceroyalties if you can. You can be within five over the vassal limit without serious malluses. 2.


Crusader kings 2 over vassal limit.Over Vassal Limit | Paradox Interactive Forums

Oct 14,  · Apparently, basis is 30 Vassals for Empire + Centralisation law modifier + Dynasty prestige. Being a Makedon with over k prestige nets me another +20 Vassals or so. If you pass Absolute Crown authority, you can enact “imperial” administration, instead of feodal for another +25 vassals limit. Crusader Kings II Wiki. Active Wikis. Empire of Sin AoW: Planetfall Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath. Legacy Wikis. Helloe people of the tubes and I’m sorry for going on a bit of a rant ok? just had to say that before we even start:D In this video I try and explain to yo.
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crusader kings 2 – What are the penalties for being over the vassal limit? – Arqade

Vassal Limit | Paradox Interactive Forums

Please help with verifying or updating older sections of this article. At least some were last verified for version 2. Under the Feudalism system depicted in Crusader Kings II, rulers grant parts of their personal property their demesne to vassals in exchange for a cut of their taxes and levies. A vassal’s direct ruler is called their liege. In Crusader Kings II, every vassal can only have 1 liege. The feudal system is a type of decentralization which makes ruling easier at the expense of personal power.

Vassals can in turn distribute lands to vassals of their own, which is called subinfeudation. In return for their vassals’ loyalty, the liege provides protection from external hostile forces. In CKII , a vassal meeting their duties depends largely on their opinion towards their liege. The lower it is, the fewer taxes and levies a vassal will provide. If relations deteriorate enough, the vassal might plot against their liege or join a faction to work with others in order to undermine or depose their liege.

Note that when a vassal inherits a title from outside his liege’s realm which is higher ranked than his current one s , the higher ranked title becomes his new primary title ; this means that he’ll cease to be a vassal of his now former liege. This is not the case if the liege grants the vassal the higher ranked title or if the vassal obtains the title via conquest, unless the title is of the same rank as or higher than the liege’s primary title.

There are five ranks or tiers of titles. Rulers can only be vassals to a single higher-tier liege. The tiers are as follows from lowest to highest, with their respective portrait and coat of arms frames:. Barons other than Patricians are not playable , and their simulation is simplified to improve game performance. They cannot appoint councillors and cannot create factions. The Baron portrait is identified by a bronze ring, curled by a coloured ribbon.

Colour depends on government type. A count always owns the capital holding of a province usually a castle. They are also the de jure “rightful” , and usually the de facto “in fact” , liege of other barons within the same province. A character must at least be a count before they can be granted higher-tier titles. The count portrait is identified by a silver ring, curled by a coloured ribbon. The duke portrait is identified by a jeweled silver ring, curled by a coloured ribbon.

It is required to control a minimum of 2 duchies to create a de jure kingdom. The king portrait is identified by a golden ring, curled by a coloured ribbon. Proper administration of a large empire tends to become a complex task due to the micromanagement required.

The emperor portrait is identified by a jeweled golden ring, curled by a coloured ribbon. Every ruler of the rank of duke and above should recognise that they cannot have too many direct vassals of at least the rank of count ; barons are not counted towards that limit. Having too many direct vassals will incur various penalties mainly to liege taxes and levies , and some vassals may become independent upon succession.

The limit encourages rulers to consolidate their vassals if their realms are large. Empires that expand beyond their de jure territory are likely to require vassal kings. Tribal vassals don’t count towards their non-tribal liege’s vassal limit. However, AI vassals will adopt feudalism quickly if they share their liege’s religion and culture.

Nomadic vassals do not count towards their liege’s vassal limit. If non-nomadic vassals have a positive relation with their liege, they will pay taxes, but the amount of income they provide is mainly dependent on two factors:. If Conclave DLC is enabled, the ruler may shift the focus of vassal obligations under realm laws tab , trading off levies for taxes, instead of opinion for more income.

The resulting opinion penalties or bonuses for changing tax law is temporary. Otherwise, if Conclave is disabled, the liege is allowed to set tax laws under demesne law tab in exchange for permanent bad opinion – i.

Therefore, a balance must be struck between the two. Nomads do not pay taxes to their liege. Similarly, tribal vassals do not pay taxes to their tribal liege, unless their tribal liege is a vassal of a ruler following a non-tribal government.

Non-nomadic and some tribal vassals without Conclave have a legal obligation to provide a minimum number of troops to their liege based on the laws of the land and their own manpower. If Conclave is enabled, both minimum and maximum numbers of levies provided by vassals are set by realm laws. So, the ruler may shift the focus of vassal obligations, trading off taxes for increased levies – set separately for nobles, clerics and burghers.

Nobles prefer paying more taxes to sending troops, meanwhile burghers would prefer to provide more soldiers. Unfortunately, the liege tends to desire the opposite. If is disabled, vassals may provide troops depending on:. Whichever of crown laws minimum or levy laws maximum is higher, it will determine the number of levies provided. Because relations determine both levy size and a vassal’s chance of rebellion, an unpopular liege is in a lot of danger.

They risk a situation whereby part of their realm rebels, while the rest of it provides very few troops to counter the rebellion. Nomadic vassals do not provide levies to their liege. Instead, they are called into wars as allies. Tribal vassals do not provide levies to tribal lieges under certain conditions; tribal rulers call their tribal vassals into wars as allies, if they do not have Medium Tribal Organization or above and is not activated. With , independent tribal rulers always call their tribal vassals into wars as allies.

Vassals will not always like their liege. As described above, this hurts the liege both economically and militarily, but there’s one final aspect to the vassal-liege relationship: the vassal attempting to overthrow their liege.

If a vassal is pushed too far, or they’re simply too ambitious , they will rise in rebellion against the liege, and forcefully attempt to gain what they want.

To do this, vassals join factions which pursue goals ranging from independence to lowering crown authority to pushing a pretender’s claim or instituting a new succession law.

As disaffected vassals join a faction, the power of the faction measured in their army size vs liege’s army size increases. When it gets powerful enough, the faction leader has a decision to send their liege an ultimatum, a letter with the faction’s demands. If the liege does not comply, war breaks out, and all faction members join the revolt against their liege.

Because vassals can only rebel against their direct liege, rulers need not be worried about the opinions of vassals under their direct vassals. The faction a vassal will seek to join depends on a number of factors. Characters of the same culture and religion holding de jure territory make the most loyal vassals. The estates of the realm depict the most important social classes of the Middle Ages – spanning from Christian Europe to the lands of India.

During this timeframe, it was difficult for a person to move from a social class to another; this is also the case in Crusader Kings II. In India, characters are divided into three castes or varnas which correspond to the estates, as follows: Brahmins the clergy , Kshatriyas nobles and Vaishyas commoners. However, AI characters may hold all clergy and burgher titles above baronies.

The only exception requiring The Republic DLC is a specific type of ruler: burghers of duke rank or above with a coastal capital, who are grand mayors of merchant republics with four other patrician families as their vassals.

These five families are always contesting the title of grand mayor or equivalent of their merchant republic. A character’s gameplay is dependant on the religion they follow, their culture , and their government type. Therefore, actual titles of landed characters may adopt different names, according to a combination of those factors. Nevertheless, two titles which match the same rank grant similar privileges no matter the name.

If no specific factor type is found, then the default name traced from the Christian Western Europe tradition is used. Note that cultural and religious-based titles are based on the top liege’s culture and religion, not the vassal’s.

Nobles normally rule over castles. They are characters associated with land acquisition via conquest or shrewd court manipulation. Note: The primary spouse of a ruler gets a minor title of “ruler consort”, allowing them to use the gender-appropriate form of their spouse’s ruler title. Clerics are members of the clergy and usually rule over temple holdings. Those characters are often associated with conversion , dealing with the Pope if Catholic or Patriarchs if Orthodox , reforming religions if Pagan , becoming one of the Caliphs , restoring priesthoods, fighting heresies , or managing the Hindu caste system.

Burghers represent the common people and normally rule over city holdings. Burghers are responsible for a large part of the world’s economy, as they control the largest source of money in the game – cities. They push no claims, unlike nobles , and are relatively isolationist.

The alternative names for patrician lands in merchant republics are:. It is possible to turn counties into tribes, republics or theocracies, government types that usually only rule barony-tier titles. The local ruler will have a “Wrong government type” opinion penalty towards the feudal player character in many cases, but there can be benefits.

The most common objective of having tribal vassals is to have them convert tribes to castles quickly and cheaply. When using this strategy, it is important to select courtiers who share your culture and religion , as others will have elevated opinion penalties and thus not inclined to adopt feudalism.

Tribal vassals have little income of their own, so the process will be fastest if you fund the construction of Hillforts in their capital. Giving multiple tribal counties to one tribal vassal makes the process cheaper, as only their capital will need Hillforts and the technology to build them.

When giving a character a duchy or enough counties to create a duchy, grant the duchy’s de jure capital first so they won’t surprise you with a change of capital. Alternatively, vassal tribes can be used to skirt the vassal limit and keep a pool of competent commanders. When using this strategy, it may be advantageous to select courtiers of a different religion, as they are less likely to adopt feudalism and are subject to free revocation. For tribal lieges, direct tribal vassals are their main source of military power, as long as these vassals can be called to arms as allies.

Republics tend to have more income and pay taxes at a higher rate, but provide fewer troops as levies. The player can remove candidates by granting land to them or add candidates through matrilineal marriage. Burghers do not seek out marriages, but will accept marriage proposals as long as they are at least 25 years old.

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